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Link to this page:
http://www.glbenchmark.com/compare.jsp?benchmark=glpro&showhide=true&certified_only=1&D1=Nokia%20N95
 
GLBenchmark 1.0
GLBenchmark Pro ES 1.0: 432 Frames
GLBenchmark Pro ES 1.1: 564 Frames
GLBenchmark HD ES 1.0: 2141 Frames
GLBenchmark HD ES 1.1: 1904 Frames
3D Rendering Quality: Bilinear Filter: 99%
3D Rendering Quality: Perspective Correction: 100%
3D Rendering Quality: Sub Pixel Precision: 100%
3D Rendering Quality: Trilinear Filter: 97%
3D Rendering Quality: Z-buffer Precision: 99.9%
CPU Performance: Float: 1436
CPU Performance: Integer: 5945
Fill Rate: Multi-Textured, 2x2: 32102 kTexels/s
Fill Rate: Multi-textured, 4x2: 41656 kTexels/s
Fill Rate: Single-textured, 4x1: 31918 kTexels/s
Lights: Ambient x 1: 626 kTriangles/s
Lights: Omni x 1: 625 kTriangles/s
Lights: Parallel x 1: 625 kTriangles/s
Lights: Parallel x 2: 624 kTriangles/s
Lights: Parallel x 4: 619 kTriangles/s
Lights: Parallel x 8: 486 kTriangles/s
Lights: Spot x 1: 614 kTriangles/s
Swapbuffer speed: 2131
Texture Filter: LINEAR: 648 kTriangles/s
Texture Filter: LINEAR_MIPMAP_LINEAR: 645 kTriangles/s
Texture Filter: LINEAR_MIPMAP_NEAREST: 651 kTriangles/s
Texture Filter: NEAREST: 651 kTriangles/s
Texture Filter: NEAREST_MIPMAP_LINEAR: 648 kTriangles/s
Texture Filter: NEAREST_MIPMAP_NEAREST: 767 kTriangles/s
Texture Size: 64x64: 656 kTriangles/s
Texture Size: 128x128: 654 kTriangles/s
Texture Size: 256x256: 649 kTriangles/s
Texture Size: 512x512: 644 kTriangles/s
Texture Size: 1024x1024: 797 kTriangles/s
Triangles: Flat Shaded + Color: 723 kTriangles/s
Triangles: Smooth Shaded + Color: 717 kTriangles/s
Triangles: Textured: 651 kTriangles/s
Triangles: Textured + Color: 568 kTriangles/s