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http://www.glbenchmark.com/compare.jsp?benchmark=glpro11&showhide=true&certified_only=1&D1=Nokia%20N95
 
GLBenchmark 1.1
GLBenchmark Pro ES 1.1 GPU Skinning: 542 Frames
GLBenchmark Pro ES 1.1 CPU Skinning: 467 Frames
GLBenchmark HD ES 1.1 GPU Skinning: 1843 Frames
GLBenchmark HD ES 1.1 CPU Skinning: 2108 Frames
3D Rendering Quality: Bilinear Filter: 99%
3D Rendering Quality: Perspective Correction: 100%
3D Rendering Quality: Sub Pixel Precision: 100%
3D Rendering Quality: Trilinear Filter: 97%
3D Rendering Quality: Z-buffer Precision: 99.9%
CPU Performance: Float: 1436
CPU Performance: Integer: 5945
Fill Rate: Multi-Textured 1.1: 58491 kTexels/s
Fill Rate: Single-textured 1.1: 55296 kTexels/s
Lights: Ambient x 1 1.1: 915 kTriangles/s
Lights: Omni x 1 1.1: 899 kTriangles/s
Lights: Parallel x 1 1.1: 901 kTriangles/s
Lights: Parallel x 2 1.1: 899 kTriangles/s
Lights: Parallel x 4 1.1: 902 kTriangles/s
Lights: Parallel x 8 1.1: 654 kTriangles/s
Lights: Spot x 1 1.1: 859 kTriangles/s
Swapbuffer speed: 2131
Texture Filter: LINEAR 1.1: 931 kTriangles/s
Texture Filter: LINEAR_MIPMAP_LINEAR 1.1: 926 kTriangles/s
Texture Filter: LINEAR_MIPMAP_NEAREST 1.1: 939 kTriangles/s
Texture Filter: NEAREST 1.1: 941 kTriangles/s
Texture Filter: NEAREST_MIPMAP_LINEAR 1.1: 927 kTriangles/s
Texture Filter: NEAREST_MIPMAP_NEAREST 1.1: 943 kTriangles/s
Texture Size: 1024x1024 1.1: 866 kTriangles/s
Texture Size: 128x128 1.1: 929 kTriangles/s
Texture Size: 256x256 1.1: 941 kTriangles/s
Texture Size: 512x512 1.1: 926 kTriangles/s
Texture Size: 64x64 1.1: 943 kTriangles/s
Triangles: Flat Shaded + Color 1.1: 1029 kTriangles/s
Triangles: Smooth Shaded + Color 1.1: 1030 kTriangles/s
Triangles: Textured + Color 1.1: 827 kTriangles/s
Triangles: Textured 1.1: 964 kTriangles/s